Friday, February 19, 2010

Engine Stuff

Our current engine is not complete but contains the following.  We have working physics and 8 different slopes.  It contains MZM style directional aiming that is glitchless (so 8 directions).  Walljumping is incorperated into the platforming engine.  The HUD is 90% complete all it needs is a minimap.  The HUD displays the energy, amounts of missiles and power bombs, and the beams that are active.  We have all beams working and beam mixing is incorperated.  There is a morph ball function with bombs and a spider ball.  We are at a stand still with the engine right now because the programmer is on vacationand should be untill he returns.  Update you then.

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