Friday, February 19, 2010
Engine Stuff
Our current engine is not complete but contains the following. We have working physics and 8 different slopes. It contains MZM style directional aiming that is glitchless (so 8 directions). Walljumping is incorperated into the platforming engine. The HUD is 90% complete all it needs is a minimap. The HUD displays the energy, amounts of missiles and power bombs, and the beams that are active. We have all beams working and beam mixing is incorperated. There is a morph ball function with bombs and a spider ball. We are at a stand still with the engine right now because the programmer is on vacationand should be untill he returns. Update you then.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment